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3D audio on the web

3D audio (or spatial audio) has revolutionized the way sound worlds can be created and experienced in digital environments. This article explains the basics of using 3D audio on the web using the example of my implementation of 3D audio in cables.gl, a versatile highly accessible and free-to-use online tool for visual programming on the web. 

PublishedApril 18, 2024
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3D audio on the web

© Tobias Hartmann

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Tobias Hartmann

CYLVESTER

About the author

Tobias Hartmann

Dr. Tobias Hartmann is a digital artist specializing in sound and accomplishing artistic research of sound-related phenomena. His work and research contributions move between the poles of bass music, sound experimentation, interactive installations, creative coding, and web development. His current research interests are sampling and digital audio, safe spaces in EDM culture, and methods of collaborative development of digital art. Dr. Tobias Hartmann works as an assistant professor at the Academy of Media Arts Cologne in the exMedia/sound department.

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