Curated software, frameworks and platforms for sound-related practices.
5 entries
Tools
sonicPlanet
StarWaves is an audio-visual synthesiser for sonic-architecture and generative sound texture design. It places transmitter, particle, and beam objects in a non-gravitational 3D space whose kinetic interactions trigger granular-level sonic events, with scene capture, animated transitions, MIDI/OSC control, and a parallel VR version, used in sound design, generative music, and immersive composition.
Tone.js community
Tone.js is an open-source JavaScript framework built on the Web Audio API for creating interactive music in the browser. It provides prebuilt synthesizers, effects, samplers, a global transport for event scheduling, and signal-rate building blocks, used for browser-based instruments, generative compositions, music education tools, and interactive sound works.
Sam Aaron
Sonic Pi is a code-based music creation and live coding environment using a Ruby-derived domain-specific language. Built on the SuperCollider audio engine, it provides synth definitions, sample playback, FX chains, and live-loop primitives, used in classroom computing education, live coding performance, and electronic music composition.
Csound community
Csound is a sound and music computing system and domain-specific programming language for audio synthesis, processing, and composition. It provides an orchestra/score model with over 1500 opcodes including dedicated Ambisonic opcodes, used by composers, researchers, and educators across desktop, mobile, embedded, server, and web platforms.
ChucK community
ChucK is a programming language for real-time sound synthesis and music creation with a strongly-timed, concurrent programming model. It supports on-the-fly code modification, MIDI, OSC, HID, and multi-channel audio, with extensions for AI (ChAI), graphics (ChuGL), Unity (Chunity), and the web (WebChucK), used by composers, researchers, and live coders.